Big changes are happening at both Sesame Workshop and Warner Bros. Discovery, impacting everything from beloved children's programming to the gaming world. Both organizations are implementing significant cost-cutting measures, leading to layoffs and project cancellations.
Sesame Street Faces Downsizing
Sesame Workshop, the non-profit organization behind the iconic children's show Sesame Street, is reportedly planning a significant downsizing. This news comes shortly after over 200 employees announced their intention to unionize. Sherrie Rollins Westin, president and CEO of Sesame Workshop, informed employees of the impending layoffs.

The downsizing also follows Warner Bros. Discovery's decision not to renew its distribution deal for new episodes of Sesame Street. This confluence of events has created a challenging environment for the non-profit, forcing difficult decisions about staffing and future direction.
It's a worrying time for those dedicated to bringing educational and entertaining content to children, as the future of some roles at Sesame Workshop hangs in the balance.
Warner Bros. Axes Wonder Woman Game and Studios
Meanwhile, in the gaming industry, Warner Bros. Discovery is also making significant cuts. The company is shutting down three of its video game development studios: Player First Games, WB Games San Diego, and Monolith Productions. As a result, development on Monolith's highly anticipated Wonder Woman game will be halted.

A spokesperson for Warner Bros. Games stated that the decision was made to boost profitability within the gaming division, citing a "sluggish recovery" in the market. The company expressed regret that they could no longer deliver the "highest quality experience possible" for the iconic character within their current strategic priorities.
Market Challenges and Strategic Shifts
These cuts reflect broader challenges within both the entertainment and gaming industries. As gamers cut back on new purchases and opt for proven titles, and as media companies navigate evolving distribution models, difficult decisions are being made to ensure long-term sustainability.

The news is undoubtedly disappointing for fans of both Sesame Street and Wonder Woman, as well as for the employees affected by these changes. The industry will be watching closely to see how these organizations navigate these turbulent times and adapt to the evolving landscape.
“Our hope was to give players and fans the highest quality experience possible for the iconic character, and unfortunately this is no longer possible within our strategic priorities,” the spokesperson said.